AI Insights · Timothy · September 2021
Top 5 Train Games on Android in Latin America in Q3 2021
A look into the performance of the top 5 train games on Android in Latin America during Q3 2021, highlighting download trends, revenue, and active user metrics.
The third quarter of 2021 saw notable performance from the top 5 train games on Android in Latin America. Here’s a breakdown of how these games fared in terms of weekly downloads, revenue, and active users.
Train Station 2: Rail Tycoon from Pixel Federation Games displayed a mixed trend in weekly revenue, peaking at around $1.4K in late June and early July, then fluctuating between $900 and $1.3K throughout the quarter. Weekly downloads saw a significant increase mid-quarter, reaching approximately 22.8K at the end of August, while weekly active users varied from around 87K to 103K, peaking in early September.
Thomas & Friends Minis by Budge Studios experienced a steady stream of weekly downloads, peaking at around 31.4K in early August. The app's weekly revenue followed a similar steady trend, with a slight increase in late September reaching $621. Weekly active users ranged from approximately 43.4K to 51.7K, with the highest number recorded in mid-August.
Thomas & Friends: Magic Tracks, also from Budge Studios, saw an initial peak in weekly downloads at around 47K in late June, followed by a gradual decline to approximately 26.4K by the end of September. Revenue trends were relatively stable, with minor fluctuations, peaking at $425 in early August. The active user count decreased from around 89.2K to 68.5K over the quarter.
Thomas & Friends: Go Go Thomas maintained a consistent number of weekly downloads, peaking at approximately 33.8K in early August. The app’s revenue showed minor fluctuations, peaking at $330 at the end of June. Active users saw a rise to around 77.4K in mid-August, before settling back to approximately 63.2K by the end of September.
Lastly, Train Station: Classic from Pixel Federation Games saw a significant increase in weekly downloads, particularly in September, peaking at around 1.6K. Revenue fluctuated slightly, with a peak of $191 in late July. The number of active users also saw a notable rise, reaching approximately 2.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.